Selasa, 21 April 2020

Game As a Media Learning English For Young Learners


Game As a Media Learning English For Young Learners

Learning is a process of both human and animals can be seen in a simple learning process of living things is when their behavior based on experience change. It is also expressed by Gage (1984), starting learning is a process in which an organism changes its behavior as a result of experiences. Learn experience in the life of a person to do something, or take an action premised is a result of a learning process, one of the learning process that cannot be separated from human life is language learning. Language is the method of expressing ideas and emotions in the form of signs and symbols. These signs and symbols are used to encode and decode the information. There are many languages spoken in the world. The first language learned by a baby is his or her mother tongue. It is the language, which he or she listens to from his or her birth. Any other language learned or acquired is known as the second language. English is one language that is widely used throughout the world and is an international language. English is very appropriate to be used as a second language.
Learning style is the key to developing children’s ability to learn. If children are familiar with their own learning styles, then they can take important steps to help themselves to learn faster and easier and we can achieve by using visual learning styles that make it possible to use media. Media education in general is a teaching and learning tool, everything that can be used to stimulate thoughts, feelings, concerns and abilities or skills of learners so as to facilitate the process of learning. This limitation is quite broad and includes in-depth understanding of the source, the environment, human beings and the method used for the purpose of learning / training. Meanwhile, according to Briggs (1977) is a physical means of learning media to deliver content / learning materials such as books, movies, videos and so on. Then, according to the National Education Association (1969) revealed that learning is a means of communication media in print and point of view heard, including technology hardware.
This essay discusses the media can make it easier for young learners to learn English. First, it discusses the second language acquisition young learners. Second, it discusses how the game or another media make it easier for children to learn second language, and third the effectiveness of the English learning media game for young learners.

  
The Second Language Acquisition Young Learners
Second language acquisition (SLA) and learning is learning and acquisition of a second language once the mother tongue or first language acquisition is established. SLA is the process of learning other languages in addition to the native language. For instance, a child who speaks Hindi as the mother tongue starts learning English when he starts going to school. English is learned by the process of second language acquisition. In fact, a young child can learn a second language faster than an adult can learn the same language.
The definition of second language acquisition and learning describes the process of understanding, speaking and writing another language fluently. The ability to communicate in a second language is becoming an essential skill in today’s world.
Through most scholars use the terms “second language learning" and “language acquisition" interchangeably, actually these terms differ. Language learning refers to the formal learning of a language in the classroom. On the other hand, language acquisition means acquiring the language with little or no formal training or learning.
If you go to a foreign land where people speak a different language from your native language, you need to acquire that foreign language. It can be done with little formal learning of the language through your everyday interaction with the native peoples in the market place, work place, parks or anywhere else. This is true for learning spoken language.
A second language can be acquired at any time after a child has developed language skills. A second language is often called the target language while the native language is known as “L1.”
The second language can be introduced in following ways
·         introduced by speakers of the second language
·         introduced as a second language that is part of the curriculum at school
There are several things to consideration when teaching a second language. These factors may include the language spoken at home, the willingness of the learner, the reason to learn the second language (i.e., learning at school, for work, to talk to friends or others).


How The Game Or Another Media Make It Easier For Children To Learn Second Language
There are many methods and techniques to make the English teaching –learning process enjoyable and interesting. One of them is using game. A game is simplified, operational model of the real life situation that provides students with vicarious participation in a variety roles and events (Gerlach and Ely, 1980:380-381). While, Hadfield (1995: 5) claims that a game is an activity with rules, a goal, and an element of fun.  
A game has many benefits toward language learning. It offers students a fun-filled and relaxing learning atmosphere. After learning and practicing new vocabulary, students have the opportunity to use language in a non-stressful way (Uberman,1998). While playing games, the children's attention is on the message, not on the language. Rather than paying attention to the correctness of linguistic forms, most participants will do all they can to win. This eases the fear of negative evaluation, the concern of being negatively judged in public, and which is one of the main factors inhibiting language learners from using the target language in front of other people (Horwitz, Horwitz and Cope,1986). In a game-oriented context, anxiety is reduced and speech fluency is generated--thus communicative competence is achieved. 
Games are fun and they make the learning process closer to the acquisition process, which makes children learn in a more natural way. Games can encourage, entertain, teach, and promote fluency and communicative skills. It has high motivation because it is amusing and interesting.


The Effectiveness Of The English Learning Media Game For Young Learners
            According to Richard-Amato (1996), even though games are often associated with fun, we should not lose sight of their pedagogical values, particularly in second language teaching. Games are effective because they provide motivation, lower students' stress, and give them the opportunity for real communication.
            The main reason for learning English using a game is to trigger the competitive nature of students so that students will not lose their students, so students will continue to learn and improve their ability so that they are not inferior to others. Using the game as a tool in learning will improve the participation of students in learning especially on young learners.
            In addition to the reasons above, using games as a medium in learning will reduce the level of stress on students as they follow the lessons happily without any psychic distress. Schultz (1988) said that
"... Stress is a major hindrance in language learning process. This process [Learning language in traditional way] is by its nature time consuming and stress provocing...... Raise the stress level to a point at which it with with student attention and efficiency and undermines motivation. ..... One method has been developed to make students forget that they are in class.... Relax students by engaging them in stress-reducing task (games).  "
            When learning students will experience pressure because they will face the language structure they do not know. Therefore, the student will feel uncomfortable and depressed, so it will affect the students ' ability in learning. Thus, by making the game as a medium in language learning is very helpful because it will reduce the pressure that is in the minds of students so that it will improve the ability of students in the language.

Conclusions
SLA is the process of learning other languages in addition to the native language. In fact, a young child can learn a second language faster than an adult can learn the same language. The definition of second language acquisition and learning describes the process of understanding, speaking and writing another language fluently. The ability to communicate in a second language is becoming an essential skill in today’s world. Through most scholars use the terms “second language learning" and “language acquisition" interchangeably, actually these terms differ. On the other hand, language acquisition means acquiring the language with little or no formal training or learning. If you go to a foreign land where people speak a different language from your native language, you need to acquire that foreign language. A second language can be acquired at any time after a child has developed language skills. There are several things to consideration when teaching a second language.
There are many methods and techniques to make the English teaching –learning process enjoyable and interesting. While playing games, the children's attention is on the message, not on the language. In a game-oriented context, anxiety is reduced and speech fluency is generated--thus communicative competence is achieved. Games are fun and they make the learning process closer to the acquisition process, which makes children learn in a more natural way. Games can encourage, entertain, teach, and promote fluency and communicative skills.
According to Richard-Amato (1996), even though games are often associated with fun, we should not lose sight of their pedagogical values, particularly in second language teaching. Games are effective because they provide motivation, lower students' stress, and give them the opportunity for real communication. The main reason for learning English using a game is to trigger the competitive nature of students so that students will not lose their students, so students will continue to learn and improve their ability so that they are not inferior to others. Using the game as a tool in learning will improve the participation of students in learning especially on young learners. In addition to the reasons above, using games as a medium in learning will reduce the level of stress on students as they follow the lessons happily without any psychic distress. Stress is a major hindrance in language learning process. This process [Learning language in traditional way] is by its nature time consuming and stress provocing..... When learning students will experience pressure because they will face the language structure they do not know. Therefore, the student will feel uncomfortable and depressed, so it will affect the students ' ability in learning.

References
Arum Nisma Wulanjani. (2016, Maret). The Use of Vocabulary-Games in
Improving Children’s Vocabulary in English Language Learning. Retrieved from https://media.neliti.com/media/publications/197194-EN-the-use-of-vocabulary-games-in-improving.pdf

Deesri, Angkana. 2002. Games In The ESL And EFL Class. The Internet TESL
Journal, Vol. VIII, No. 9, September 2002. Retrieved November 12, 2010, from http://iteslj.org/Techniques/Deesri-Games.html

Definition of Second Language Acquisition and Learning. Retrieved March 13,
2020, from Fluentu web site:

Kenapa Gaya Belajar Penting Untuk Kita Ketahui. Retrieved April 15,

The best way to learn a Language: playing game. Retrieved March 31, 2020, from







Jumat, 03 April 2020

First, Second and Third Assignment


First Assignment
Our tittle for essay group 4 “Game as a media learning English for young learners”.
Second Assignment
Mapping  ( what is include in introduction, body, and conclusion )





Third Assignment
Write draft of introduction of your planned essay based on mind mapping.
Game as a media learning English for young learners 
Learning is a process of both human and animals can be seen in a simple learning proses of living things is when their behavior based on experience change. It is also expressed by Gage (1984), starting learning is a process in which an organism changes its behavior as a result of experiences. Learn experience in the life of a person to do something, or take an action premised is a result of a learning process, one of the learning process that cannot be separated from human life is language learning. Language is the method of expressing ideas and emotions in the form of signs and symbols. These signs and symbols are used to encode and decode the information. There are many languages spoken in the world. The first language learned by a baby is his or her mother tongue. It is the language, which he or she listens to from his or her birth. Any other language learned or acquired is known as the second language.

Media education in general, is a teaching and learning tool. Everything that can be used to stimulate thoughts, feelings, concerns and abilities or skills of learners so as to facilitate the process of learning. This limitation is quite broad and includes in-depth understanding of the source, the environment, human beings and the method used for the purpose of learning / training. Meanwhile, according to Briggs (1977) is a physical means of learning media to deliver content / learning materials such as books, movies, videos and so on. Then, according to the National Education Association (1969) revealed that learning is a means of communication media in print and point of view heard, including technology hardware.

This essay discusses the media can make it easier for young learners to learn English. First, it discusses the second language acquisition young learners. Then, it discusses how the game or another media make it easier for children to learn second language.

Refences:






Game As a Media Learning English For Young Learners

Game As a Media Learning English For Young Learners Learning is a process of both human and animals can be seen in a simple learning p...